8/1/2023 0 Comments Wreckfest redditWreckfest really just wants you to make a mess.Įxample: it’s turn one in an online race and there’s another racer on the inside, about halfway-level with your car. A twenty-strong garage of proudly unlicensed vehicles provides an excuse for some aesthetic and performance fiddling as you unlock better parts, but this all feels secondary to the point of optional. So when the destructive novelty wears off-and that takes a long time, incidentally-there’s still the dangling carrot of career mode progress to keep you behind the wheel.Ĭhampionships lead to more championships, in faster cars this time, and the odd special event like the aforementioned lawnmower fiasco punctuates it all. And while that means it exists in vaguely the same ballpark as slapstick sandbox Beam.NG, it’s structured and presented like a much more traditional sim-cade racer. The spotlight’s on physics simulation and damage modelling above all else here, every race a spectacle of exploding tire walls, mangled bonnets and nasty screeching sounds. Some turns are very sharp and if you simply break to take that turn, you'll lose more speed than you would driftingĭrifting seems to hold more speed momentum in comparison to going slower to slowly take said turn.For rigorous sim racers and apex-gazing casuals alike, Wreckfest is a refreshingly different flavour of driving game. I might not be the best candidate for this answer, but i'll try anyway based on own experiences Assists off is best for drifting, but since drifting isn't the main objective, use your own judgement.Īll-wheel drive and front wheel drive cars are usually avoided for drift use. Limited slip or locked differential is best. Rear wheel drive cars are (by far) best for drifting, in some cases a manual ♥♥♥♥♥♥ works better than an automatic. And very car in this game drifts regardless of settings or choice. There is no scored or required "drift" mode race in this game, no XP or credits for a 250 meter slide. Originally posted by □H€L¡XX□:Just out of curiousity, why or how is "drift" relevant in this game ? Assists off is best for drifting, but since drifting isn't the main objective, use your own judgement.Īll-wheel drive and front wheel drive cars are usually avoided for drift use, due to their physics and weight distrbution Rear wheel drive cars are (by far) best for drifting, in some games/ cases a manual transmission works better than an automatic. There is no real life experience necessary to accomplsh control of drift in this game. On a dirt and/or gravel track it is 100% unavoidable.Ĭontrolling drifting in this (or any other driiving/racing game) is a simple matter of correct application of countersteering, brake or handbrake and correct application of throttle. And every car in this game drifts regardless of settings or choice. Just out of curiousity, why or how is "drift" relevant in this game ? (Says someone who drives around an e36 with a welded diff as a semi-daily) I think wreckfest did a pretty good job when it comes to drifting. Most arcade games give completely wrong idea of how drifting works You actually have to do very similar control inputs as IRL (it is more evident with a wheel controller & no assists). While Wreckfest isn't quite a sim, this is more realistic game, there is no magic "Double tap LT to drift" mechanic like NFS. After hours of practice he finally managed to do it right a few times. When I put him to test Assetto Corsa and he had to do a counter-steer to catch a sliding car, he was clueless. Good example is my father, who had driven a car over 30 years every day. Most people who have driven a car IRL for years, have no clue how to do a counter-steer, because they never had to When you haven't driven a car, how can you say what is natural. speaking as someone who can drift a car IRL pretty ok. Originally posted by Hyperion Biga:It feels very natural.
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